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SKM-N02 · Error

`name` is longer than 64 characters

The specification caps `name` at 64 characters.

What the rule is

The specification caps `name` at 64 characters. This is a hard constraint in the field table, not a recommendation — unlike the body-length guidance in SKM-B01, there's no softer framing here.

In practice this is rarely a problem for a genuinely descriptive name; it usually shows up when a name has been written as a short sentence rather than a short identifier.

Where it comes from

Which runtimes enforce it

RuntimeEffectNote
Claude CodeNot documentedThe spec states the limit; no runtime documents what happens to a skill whose name exceeds it.
CodexNot documentedThe spec states the limit; no runtime documents what happens to a skill whose name exceeds it.
CursorNot documentedThe spec states the limit; no runtime documents what happens to a skill whose name exceeds it.
OpenClawNot documentedThe spec states the limit; no runtime documents what happens to a skill whose name exceeds it.
Hermes AgentNot documentedThe spec states the limit; no runtime documents what happens to a skill whose name exceeds it.

How to fix it

  • Shorten `name` to 64 characters or fewer. It only needs to identify the skill, not describe it — that's what `description` is for.

Elsewhere